
The VC's
Spack Force 5
127
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Posted - 2013.03.25 22:51:00 -
[2] - Quote
Asmodai Xodai wrote:Inkarr Hashur wrote:Lasers have high base DPS and high base range. Not really. They don't particularly stand out when compared with other weapon systems (railguns = best range, blasters = best dps, etc). Their only "standout" feature seems to be that you can switch ammo in 1 second vs. 10 seconds. Quote:For lasers the idea was to give them a disability of lots of cap use. As to what was meant to be the strength of lasers I do not know. Hybrids got dps (and in the case of rails range), projectiles got alpha and ac range projection through falloff. Not sure what was meant to be the strengths of lasers.
This.
Hmm... reading comprehension.
You are correct, rails have the best range and blasters have the best damage. That's not what he said though. He said they have high dps and high range (especially Scorch for a short range weapon), and if you are comparing rails to lasers, what they lose in range they gain in tracking. Lasers provide a good balance between range, tracking and dps and while they will always be beaten on one of those facets, that combination makes them very solid.
Hitting out past 20km with 400 dps at optimal (good hit quality) is actually a pretty good trick to have and unlike other weapon systems, being able to switch to high damage ammo when the opportunity arises is another good trick to have. So is never having to reload and be sat taking damage without being able to dish it back.
It all comes at a cost and that is PG and cap. Amarr may have the biggest cap reserves but with lasers they are still not enough. The Maller is a fleet slugger supreme but usually cant undock with out a cap booster. A point/web/prop Maller will cap out before it kills anything. The Omen is in an even worse shape because the ROF bonus is more draining than the Maller's straight damage bonus and as a fast cruiser it often does need point/web/prop. It's the only choice of the two for solo work. It fights a more mobile fight, shield tanked it is hitting out to 30km and with drones and Scorch is pushing out close to 550, good hit quality, dps, MWD running as it tries to kite it's mark.
Believe everyone in this thread when they say it needs a cap usage bonus. Even with good cap skills you still have your work cut out for you. |